mix two bumpmaps togheter with normal map mixer.add some grunge to your map with grunge texture.edit one texture which contains different materials.saving images to following formats: PNG, JPG,BMP,TGA.generate roughness and metallic textures (different types of surface analysis are available),.creating seamless texture (simple linear filter, random mode, or mirror filter),.perspective tranformation of the image,.calculate ambient occlusion and specularity of image.extract the bump from the arbitrary image,.convert from height map (bump map) to normal map,.It will work (or should) on any platform supported by Qt.
Just download and install Qt SDK, download the project from the repository, build and run. AB was made to be a new alternative to known gimp plugin called Insane Bump or commercial tool: Crazy Bump.ĪwesomeBump is totaly written in Qt thus you don’t need to install any aditionall libraries. Since the image processing is done in 99% on GPU the program runs very fast and all the parameters can be changed in real time. Additional features like material textures or grunge maps are available. The hills wills give you fun for hours cruising and the cops will keep chasing you for a challenege.AwesomeBump is a free and open source program written using Qt library designed to generate normal, height, specular or ambient occlusion, metallic, roughness textures from a single image. There Is no reason (unless you are anal) to not pick this one up used for 3 to 5 dollars.Īn excellent game for its value and (at the time) innovative gameplay. The music and sound effects are technoish and thats ok but I usuall find My AMP switch over to my computer while I Listen to iTunes.
Yet this is probably because Midnight Club contained buildings and used cloning with its textures. The graphics seem a notch up from midnight club with better textures, shading and blending. The cop go easy on you to start but become very challenging toward the end. The game also has a very good physics engine and the fact that different terrains offer traction is very fun yet challeneging as well. The terrian cause a challenge when "smugglin" and using it to your advantage to get rid of the cops will keep you entertained enough. Crusing is just as fun but now you can get big air and it is so much fun. The off-road terrain is another feature that makes this game differ from Midnight Club.
Knowing the terrain is key and knowing how to outsmart the cops will also come in handy. That is one thing that makes this game fun yet challenging. The cops and terrain alone will keep you challenged enough. One difference is that there are no competitors racing against you to steel the loot (only on rare occations are there rival races). Similar to the gameplay of Midnight Club you the racers (well now smuggler) race in point to point races. While the graphics were equally as primative to the first midnight club, The same gameplay provailed along with the same innovative(for its time) free roaming maps.
By War_On_Errorism | Review Date: MaAfter owning and playing all three games in the Midnight Club series I figured I might as well pick up the off-road counterpart.